FenceOS (Actuation Control) (Almost-Code Canonical) v1.0

Prevent irreversible threshold crossings using TTC + buffers + rate dominance → trigger truncation & stitching.


Summary (Canonical)

FenceOS is the boundary-control primitive of CivOS.
It prevents irreversible collapse by detecting when a system is approaching a dangerous threshold and actuating:

  1. Truncation (stop runaway failure early)
  2. Stitching (rebuild capacity and rejoin a safe trajectory)

FenceOS turns “theory” into “control.”


1) First Principles

1.1 Most collapses become irreversible because action is late

Systems often notice instability only after:

  • repair latency exceeds shock cycle length
  • pipelines already thinned
  • trust/binds already deleted

FenceOS exists to act before the irreversible crossing.

1.2 What FenceOS controls

FenceOS controls:

  • tempo/load
  • choice injection (symmetry breaks)
  • buffers
  • repair routing priority
  • boundary vs interior separation (sandboxing novelty)

2) Core Variables (Locked)

Let:

  • TTC = Time-To-Collapse (estimated time until threshold crossing if trajectory continues)
  • T_repair = time required to restore stability (repair + regeneration cycle time)
  • T_fence = time required to enforce truncation actions effectively
  • T_enforce = time for controls to propagate through the system

2.1 Rate dominance ratio

R(t)=D˙(t)G˙(t)R(t)=G˙(t)D˙(t)​

  • safe if R1R≤1

2.2 Fence timing ratios (locked primitives)

Θ=TfenceTrepairΘ=Trepair​Tfence​​Λ=TenforceTfenceΛ=Tfence​Tenforce​​

2.3 Choice overload ratio (from Symmetry Budget Law)

ρ(t)=Sinj(t)Scap(G,t)ρ(t)=Scap​(G,t)Sinj​(t)​

FenceOS can trigger on either:

  • rate dominance R(t)R(t)
  • timing dominance (TTC vs repair time)
  • symmetry overload ρ(t)ρ(t)

3) Fence Condition (When to Act)

FenceOS triggers truncation if any of these are true:

3.1 Rate condition

R(t)>1persistentlyR(t)>1persistently

3.2 Timing condition

TTCTrepair+TfenceTTC≤Trepair​+Tfence​

3.3 Symmetry overload condition

ρ(t)1ρ(t)≥1

Interpretation:
If the system is losing faster than it regenerates, or it will hit collapse before it can repair, or it is injecting too much choice for its symmetry budget → truncate now.

4) Actuation: The Two Moves

4.1 Truncation Pack (Fence Action Set)

Goal: reduce instability injection fast enough to push TTC outward.

Actions (generic):

  • Freeze changes (cap new choices, reduce ΔS)
  • Remove exceptions (reduce branching)
  • Revert to last stable SOP (restore interior symmetry)
  • Reduce tempo/load (slow cadence, shorten scope)
  • Protect repair operators (shield the repair lane from new tasks)
  • Consolidate metrics (single Oracle gate; remove competing goals)

4.2 Stitching Pack (Recovery Action Set)

Goal: increase capacity and restore binds so the system can safely re-enter stable band.

Actions (generic):

  • rebuild redundancy (roles, backups, modularity)
  • restore transfer reliability (training, documentation, mentoring)
  • restore buffers (slack, time, inventories, reserve people)
  • reintroduce novelty via sandbox lanes only
  • increase Oracle gating precision before expanding Architect activity

5) Phase Mapping (P0–P3)

FenceOS is most effective at:

  • P2→P1 drift (early actuation)
  • P1 (stop slide into P0)

At P0:

  • FenceOS may require external injection (outside resources, imported competence, reset).

So the CivOS doctrine is:

Fence early. Fence fast. Stitch patiently.


6) System Optimisation (What “Good” Looks Like)

A FenceOS-ready system has:

  • defined thresholds (Oracle)
  • authority to freeze changes (Operator governance)
  • protected repair bandwidth
  • a sandbox lane for Architect exploration
  • buffer monitoring and replenishment rules

This creates a stable flight path under variance.


7) Hidden Fragility (How FenceOS Gets Disabled)

FenceOS fails when:

  • no shared metrics (multiple Oracles fighting)
  • denial delays truncation
  • leaders add options to “solve” instability (symmetry overload)
  • repair capacity is not protected (repair lane becomes execution lane)
  • buffers are consumed without replenishment
  • boundary exploration leaks into interior execution under load

8) Failure Mode Trace (Required)

P2 drift begins → no early fence → choice/options increase → ρ≥1 → shear accumulates → repair latency rises → TTC shrinks below repair window → R>1 persists → P0 collapse.
Repair: truncate (freeze/simplify) → stitch (rebuild redundancy + buffers) → restore Oracle gating → re-enter P2.


Almost-Code Spec Block (Copyable)

CivOS.FenceOS.v1.0

Inputs:
R(t) := Ḋ(t) / Ġ(t) # rate dominance
TTC := time-to-threshold-crossing
T_repair := time required to restore stable band
T_fence := time required to enforce truncation
T_enforce := time for controls to propagate
ρ(t) := S_inj(t) / S_cap(G,t) # symmetry overload
Derived:
Θ := T_fence / T_repair
Λ := T_enforce / T_fence
Fence Condition:
TriggerFence if any:
- R(t) > 1 persistently
- TTC <= (T_repair + T_fence)
- ρ(t) >= 1
Actuation:
On TriggerFence:
execute TruncationPack
then execute StitchingPack until State(t) returns to P2/P3
TruncationPack:
freeze_changes()
reduce_exceptions()
revert_SOP()
reduce_tempo_load()
protect_repair_bandwidth()
unify_metrics()
StitchingPack:
rebuild_redundancy()
restore_transfer_reliability()
rebuild_buffers()
sandbox_architect_activity()
tighten_oracle_gating()

FAQ (Short)

Q1: Is FenceOS just “risk management”?
It’s broader. It is an actuation controller for phase stability and collapse prevention.

Q2: What’s the simplest Fence trigger?
If symmetry overload (ρ≥1) or rate ratio (R>1) persists → truncate.

Q3: Why do we need TTC?
Timing is the difference between “repairable drift” and “irreversible collapse.”


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